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Adjustments to conversations with Hainly Abrams.Improvements to male romance options for Scott Ryder.Ongoing improvements to cinematic scenes and animations.Improvements to hair and general appearance for characters.More options and variety in the character creator.Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game: There are many more adjustments being made, all of which you can find in our patch notes. Improving matchmaking and latency in multiplayer.Fixing Ryder’s movements when running in a zig zag pattern.Improving localized voice over lip sync.Decreasing the cost of remnant decryption keys and making them more accessible at merchants.Improving the appearance of eyes for humans and asari characters.Allowing you to skip ahead when travelling between planets in the galaxy map.This Thursday, we’ll release a new patch that addresses technical fixes (crashes, improved performance), but also adds a number of improvements we’ve heard you ask for, such as: Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve. And though the game is now in your hands, it’s really just the beginning. It’s been two weeks since the launch of Mass Effect™: Andromeda and we’re thankful to the millions of you who have already joined us on this journey. I'm excited and I'll try it when it comes out too bad I already put 100 hours in and finished everything aside from a few task missions. I'm still probably going to wait for a sale to pick this one up (if at all). Thank god you can skip the planet loading animation now. Improved lip-sync and facial acting during conversations, including localized VOįixed bugs where music or VO wouldn’t play or wasn’t correctįixed issue where global squad mate banter sometimes wasn’t firing on UNCsįixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple timesįixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a saveįixed issue where Ryder can become stuck in the start of Biotic Charge Poseįixed issue where objective sometimes becomes un-interactable for players in multiplayer Improved logic, timing, and continuity for relationships and story arcs Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)Īdded option to skip autopilot sequences in the galaxy map Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
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